Additions[edit | edit source]Gameplay[edit | edit source]
From released versions before 0.9.0
- Version exclusive: New interact button
- Ignite button for creepers, shear button for sheep, milk button for cows and tame button to tame animals.
- Version exclusive: 512-block view distance (certain supported devices only)
- Advanced World Options:
- Option to select the world's type
- Version exclusive: Old
- 256×256
- Superflat (Flat in-game on create world screen)
- All superflat worlds are infinite and by default generates with the Classic Superflat and can only be changed by editing the options.txt file.[1]
- Infinite
- Not recommended for low-supported devices (iOS 5.x and below).
- Reliable playing size is approximately 40,000×40,000 (+20,000 to -20,000)
- After +-20,000, the world renders incorrectly and gradually starts to become unplayable.[2] The "jitteriness" gradually increases when the distance from the center is increased, as well as frequency of crashes
- Eventually, the world becomes unplayable, and natural phenomena such as the "Stripe Lands" and Far Lands occur.
- The outer limits of the world appear to be different for some players - a grid-like formation,[3] black visual stripes (the "Stripe Lands") [4] and even the Far Lands (at the same location as in PC) have been observed.[5]
- Version exclusive: Old
- Option to select the world's type
- Game Mechanics:
- Taming
- Zombie sieges
- Endermen
- Do not drop Ender pearls
- Villagers
- Cannot open doors or trade yet.
- Slimes
- Do not drop slimeballs.
- Wolves
- Silverfish
- Changed AI.
- Mooshrooms
- Port of Minecraft PC world generation as of PC version 1.8, allowing for new generated structures and biomes
- Generated structures:
- Villages
- Version exclusive: Houses have carpet tables, instead of pressure plate tables.
- Caves
- Lava pools
- Rivers
- Abandoned mineshafts
- Includes spider spawners rather than cave spider spawners due to lack of poison effects[6]
- Huge Mushrooms
- Version exclusive: Can be up to 13 blocks tall
- Moss stone boulders
- Strongholds
- Hard to find as Eyes of Ender have not yet been implemented.
- Version exclusive: Has bigger chance to spawn under villages.
- Ice patch
- Ice spike
- Dungeons
- Desert well
- Trees:
- Jungle trees (small and large)
- Dark oak trees
- Acacia trees
- Version exclusive: Fallen trees
- 2×2 spruce trees
- Version exclusive: Oak trees (swamp variant with vines and large oak variants)
- Naturally Generated Blocks (blocks that already existed in the game, but now spawn naturally):
- Tall Grass
- Dead Bushes
- Ferns
- Moss Stone
- Jungle Wood
- Jungle Leaves
- Melon (block)
- Pumpkins
- Structure specific
- Stone Bricks
- Cracked Stone Bricks
- Mossy Stone Bricks
- Stone Bricks Stairs
- Stone Slabs
- Iron Bars
- Torches
- Rails
- Powered Rails
- Oak Wood Planks
- Fences
- Chests
- Cobblestone
- Glass Panes
- Cobblestone Stairs
- Oak Wood Stairs
- Bookshelves
- Black Wool
- Brown Carpet
- Farmland
- Carrot Crops
- Wheat Crops
- Potato Crops
- Furnaces
- Crafting Tables
- Cobweb
- Villages
- Biomes:
- All biomes as of PC version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
- Jungles
- Mesa
- Plains
- Roofed Forests
- Savannas
- Taiga
- Extreme Hills
- Mushroom Islands
- Flower Forest
- Mega Taiga
- Mega Spruce Taiga
- Swampland
- Desert
- Forests
- Deep ocean
- All biomes as of PC version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
- Generated structures:
- Monster Spawners
- Silverfish
- Spider
- Zombie
- Skeleton
- The type of mob spawner can be changed using a spawn egg.
- Version exclusive: Is available in creative inventory.
- Monster Eggs
- End Portal Frame
- Emerald Ore
- Emerald
- Block of Emerald
- Hardened Clay
- Stained Clay
- Available in all 16 colors
- Saddles
- Not functional yet.
- End Stone
- Red Sand
- Mycelium
- Huge Mushrooms
- Podzol
- Packed Ice
- Version exclusive: Grassless Dirt
- Granite
- Polished Granite
- Andesite
- Polished Andesite
- Diorite
- Polished Diorite
- Wood Planks
- Acacia Wood Planks
- Dark Oak Wood Planks
- Wood
- Acacia Wood
- Dark Oak Wood
- Slabs
- Acacia Wooden Slabs
- Dark Oak Wooden Slabs
- Stairs
- Acacia Wooden Stairs
- Dark Oak Wooden Stairs
- Leaves
- Acacia Leaves
- Dark Oak Leaves
- Plants:
- Saplings
- Jungle Sapling
- Acacia Sapling
- Dark Oak Sapling
- Flowers:
- Poppy
- Replaces the Cyan Flower
- Blue Orchid
- Allium
- Azure Bluet
- Tulip
- Available in all 4 colors
- Oxeye Daisy
- Sunflower
- Lilac
- Rose Bush
- Peony
- Poppy
- Others
- Vines
- Lily Pads
- Cocoa Pods
- Double Tallgrass
- Large Fern
- Foods
- Cookies
- Saplings
- Creative Inventory Additions
- Includes all new blocks and items added in 0.9.0
- Raw Beef
- Bone
- Bowl
- Spawn Eggs
- Villager
- Wolf
- Mooshroom
- Creeper
- Enderman
- Silverfish
- Skeleton
- Slime
- Spider
- Zombie
- Zombie Pigman
- Chiseled Stone Brick
- Particles:
- dripWater
- dripLava
- World generation
- Cold-en oak trees will not generate in maps with the new terrain due to their rare glitch being fixed.
- Oak trees now generate with different heights and structures.
- Spruce trees now generate with different heights and structures.
- Jungle wood planks can now be crafted.
- Gray dye and light gray dye can now be obtained in survival.
- Beds no longer restore health in normal difficulty.
- Snow (cover) is now craftable.
- Correct name for stairs, slabs and spawn eggs.
- Gravel no longer falls from spawn.
- All carpets can be obtained in Survival.
- New insta ticking of water and lava.
- Smooth lighting added for:
- Beds
- Fences
- Cobblestone Walls
- Cobweb
- Chests
- Leaves
- Smooth lighting removed for:
- Glowstone
- Glass
- Jack o'Lanterns
- Lit Redstone Ore
- Improved performance of TNT.
- Prettier clouds.
- New culling of clouds.
- The fog is darker underground.
- Textures:
- Separate textures for the top of Birch, Spruce, and Jungle Wood
- Version exclusive: Jungle leaves will be permanently opaque.
- New leaves rendering
- Biome-tinted blocks
- Inventory/GUI:
- World list now displays the storage size of each world.
- A brand new organised layout for the crafting screen
- Only shows craftable recipes.
- New layout for the survival inventory
- Each device now has its own limit for view distance.
- "New" mob spawning algorithm
- Lighter color when the mobs are hurt
- Passive mobs now spawn in little groups.
- Zombie AI and mechanics changed, made much more horde-like.
- When damaged, zombies have a low chance to spawn more zombies.
- Now spawn from leaves, creating a higher amount of spiders in tree-rich biomes at night.
- Animation is now twice as fast.
- Improved AI.
- Now walk faster.
- Improved AI.
- No longer float two pixels off the ground.
- The options.txt file now reads the render distance as raw blocks
- Support for immersive mode (hides the on-screen navigation bar) for devices running Android 4.4.
- New Leveldb based saving format.
- New entity handling.
- Remade network code (mostly the same packages but new system).
- Tile entities are saved differently.
- New culling algorithm.
- Removed the Camera entity
- Updated light generation
- No more client side messages when a player joins
From released versions before 0.9.0
- Mipmapping makes fire look like a big orange blob
- Minecart in multiplayer problems
- Glitched name and description for baked potatoes
- Crafting signs only giving one unit